Isabella "Izzy" D'Oro (
dralchemist) wrote2021-04-18 04:40 pm
MEGAMAN VALOR NETWORK | SIGNUPS
nah, for real this time!

The year is 200X. Dr. Tadashi Hikari's invention, the Personal Terminal (or PET, for short), revolutionizes the world, bringing humanity into a golden age of computer science and electronics. The Internet proliferates, and soon every aspect of life is computer controlled.
Jump forward to 20XX. In Netopia, on the western coast, lies the shining Silicon Bay, and the coastal metropolis of San Isidora. Home to a population of just over a million, it is considered one of the hearts of Netopian commerce, culture, and research. PETs have become a mundane fact of life, and owning one is just as normal as owning a phone. Every PET is equipped with a Network Navigator, or NetNavi; a personal, semi-sentient AI assistant that's designed to help with multitasking, networking, and electronic interaction.
Life is as calm and peaceful as it can be in such a big city... but a storm brews over the horizon. One that threatens to change the face of the digital landscape as it's known.
OVERVIEW: HOO BOY.
MEGAMAN VALOR NETWORK is a planned upcoming Valor campaign, set in the world of Megaman Battle Network! Think if Dr. Light had been a computer scientist instead of a robotics major.
Players will be playing both Operator and NetNavi in a round robin fashion. EX: If I had players Alice, Bob, and Charlie, then the characters would be Alice with Bob.EXE, Bob with Charlie.EXE, and Charlie with Alice.EXE. Scenarios and incidents will span both the real world and the digital world, in and around San Isidora.
In this case, I'm running with the idea that PETs have advanced to look more like modern touch screen smartphones rather than the toyetic flip PDA models, and that NetNavis can either be the classic style, or objectheaded, or looking more like a VTuber avatar, or whatever. It's the internet, go nuts.
THE SYSTEM: If you've been following me at all on Plurk, you've probably heard of Valor. I will be able to provide a PDF of the book to anybody who does not currently have it. In very very short, it's a d10, grid-based RPG system with rewards for being cool, flashy, heroic, funny, or otherwise impressive to the DM. All of a character's abilities and damaging techniques are customized by the player, by appending Modifiers and Limits to a single Core. It's very fun. I've played it a lot. Other people can probably tell you a bit more about it. Anybody from complete novices to Valor veterans are welcome here. I'm working on a few house rules to better emulate the Megaman Battle Network feeling, but those'll be finalized at a later date.
PLANNING: Megaman Valor Network probably isn't going to run for a bit; I know there are a lot of campaigns already in the queue, and I don't want to overwhelm potential players. Suffice to say, it'll probably be a few months.
Sessions will be about 2.5-3 hours each, once a week run over Roll20 text, using the Roll20 Valor API (developed by the fantastic and amazing Quinn).
INTERESTED?: Post a commented with the following:

The year is 200X. Dr. Tadashi Hikari's invention, the Personal Terminal (or PET, for short), revolutionizes the world, bringing humanity into a golden age of computer science and electronics. The Internet proliferates, and soon every aspect of life is computer controlled.
Jump forward to 20XX. In Netopia, on the western coast, lies the shining Silicon Bay, and the coastal metropolis of San Isidora. Home to a population of just over a million, it is considered one of the hearts of Netopian commerce, culture, and research. PETs have become a mundane fact of life, and owning one is just as normal as owning a phone. Every PET is equipped with a Network Navigator, or NetNavi; a personal, semi-sentient AI assistant that's designed to help with multitasking, networking, and electronic interaction.
Life is as calm and peaceful as it can be in such a big city... but a storm brews over the horizon. One that threatens to change the face of the digital landscape as it's known.
OVERVIEW: HOO BOY.
MEGAMAN VALOR NETWORK is a planned upcoming Valor campaign, set in the world of Megaman Battle Network! Think if Dr. Light had been a computer scientist instead of a robotics major.
Players will be playing both Operator and NetNavi in a round robin fashion. EX: If I had players Alice, Bob, and Charlie, then the characters would be Alice with Bob.EXE, Bob with Charlie.EXE, and Charlie with Alice.EXE. Scenarios and incidents will span both the real world and the digital world, in and around San Isidora.
In this case, I'm running with the idea that PETs have advanced to look more like modern touch screen smartphones rather than the toyetic flip PDA models, and that NetNavis can either be the classic style, or objectheaded, or looking more like a VTuber avatar, or whatever. It's the internet, go nuts.
THE SYSTEM: If you've been following me at all on Plurk, you've probably heard of Valor. I will be able to provide a PDF of the book to anybody who does not currently have it. In very very short, it's a d10, grid-based RPG system with rewards for being cool, flashy, heroic, funny, or otherwise impressive to the DM. All of a character's abilities and damaging techniques are customized by the player, by appending Modifiers and Limits to a single Core. It's very fun. I've played it a lot. Other people can probably tell you a bit more about it. Anybody from complete novices to Valor veterans are welcome here. I'm working on a few house rules to better emulate the Megaman Battle Network feeling, but those'll be finalized at a later date.
PLANNING: Megaman Valor Network probably isn't going to run for a bit; I know there are a lot of campaigns already in the queue, and I don't want to overwhelm potential players. Suffice to say, it'll probably be a few months.
Sessions will be about 2.5-3 hours each, once a week run over Roll20 text, using the Roll20 Valor API (developed by the fantastic and amazing Quinn).
INTERESTED?: Post a commented with the following:
- Name and Plurk
- Weekly availability - what time works best for you?
- Character Concepts - I'm looking for one Operator and one NetNavi concept, at least! Feel free to post multiples if you've got them, though. Be as detailed as you like!
- Any questions for me?
- Who's your favorite Robot Master? Provide photographic evidence.

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